Tag: rules

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  • Backgrounds

    *Slave* Skills: either Athletics + Deception or Performance + Deception. Choose one skill that gets a +1 check. Tool Profs: Any one at DM discretion. Equipment: Pointedly none, will start unless otherwise determined w/ a slave tattoo or brand.

  • Ritual Spells

    I'm not sure if this list is complete, but I found it online and it will save me time. 1, Alarm 1, Comprehend Languages 1, Detect Magic 1, Detect Poison and Disease 1, Find Familiar 1, Identify 1, Purify Food and Drink 1, Speak with Animals 1 …

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